Yul Archer

Yul Archer
Yul Archer :p

segunda-feira, 5 de dezembro de 2011

Feoh Wizard



Rain devastating elemental magic upon your foes.


Feoh Wizards are masters of mana, and the elements are theirs to command: fire, water, wind, and earth. Their specialty is devastating long-range damage, but they can also teleport, cause fear, and trap, giving them outstanding flexibility and crowd control capabilities. Their defenses are quite weak.
Feoh Wizards deal massive magical attacks that have differing qualities and special effects depending which of the four elemental stances they are in. They can normally activate only one stance at time, but they can change stances fluidly. One of their most devastating skills lets them briefly use two stances and multiple elements simultaneously.

Class Path


Characters with the third transfer classes of Archmage, Soultaker, Mystic Muse, Storm Screamer, and Soul Hound become Feoh Wizards during their fourth class transfer in the Awakening.

Awakening Lore


Feoh Wizard powers have been passed from Silver Sage Soltkreig, one of the Seven Giant Sages. Soltkreig, a supremely wise and intelligent Giant, was a strategic analyst. He snatched victory from the claws of defeat many times with his brilliant planning. From a young age, he was fascinated by the fundamental elements of nature. Through years of study, he became the foremost expert on the four elements and mana theory.



Featured Feoh Wizard Skills


Skill iconFire StanceBestows Fire properties to magical spells cast.
Skill iconWater StanceBestows Water properties to magical spells cast.
Skill iconWind StanceBestows Wind properties to magical spells cast.
Skill iconEarth StanceBestows Earth properties to magical spells cast.
Skill iconElemental SpikeInflicts elemental magical damage based on the stance used, and decreases the target's elemental resistance according to the stance used.
Skill iconElemental CrashAn elemental attack that has additional effects on an enemy depending on the stance used: Fire—Fear, Water—Decrease Spd., Earth—Hold, Wind—Knockback.
Skill iconElemental DestructionA powerful elemental attack that inflicts elemental magical damage on the target based on the stance used.
Skill iconElemental StormA powerful elemental attack that inflicts elemental magical damage to surrounding enemies based on the stance used.
Skill iconHell GateA powerful magical attack on all enemies surrounding the target using the power of all four elements.
Skill iconDeath LordInflicts continuous damage to a target, and transforms some of the damage inflicted into restored HP for you.
Skill iconDeath HowlAttacks a target to push it back.
Skill iconShadow HellDrags enemies around a target toward it.
Skill iconDouble StanceCast spells with both hands, using four elements at the same time. Reduces the MP cost of skills by 50% and the reuse time by 5% for 30 sec.
Skill iconHell BindingLaunches the target into the air and immobilizes it.
Skill iconMagical EvasionAttack nearby enemies, stunning them and canceling their targeting, while you teleport to the rear.
Skill iconFeoh ForceIncreases the ranged physical attack speed of all party members except for Feoh Wizards.

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